Notes of the Tool Design Roundtable at Devcom (Gamescom Dev) 2025
What topics were brought up, and what was discussed, at the Tool Design Roundtable of Devcom (Gamescom Dev) 2025?
How to host a good Roundtable at a Conference
A good roundtable is organized with an iron fist, and a velvet glove. You have to control the crowd, but let the discussion flow freely.
How to survive Gamescom as a trade visitor
How do you survive Gamescom as a trade visitor in the trade section? Carry water, put on some good shoes, and let’s find the best spots to get some rest.
Notes of the OpenUSD Roundtables at GDC 2025
What topics were brought up, and what was discussed, at the USD Roundtables at GDC 2025?
Notes of the Tool Design Roundtables at GDC 2025
What topics were brought up, and what was discussed, at the Tool Design Roundtables at GDC 2025?
5 tips for submitting a talk to the Game Developers Conference (GDC)
Think of these 5 things before you submit your talk.
OpenUSD instead of GLTF: Notes of the USD Roundtable at GDC 2024
What topics were brought up, and what did we discuss, at the USD Roundtables at GDC 2024?
Figma has won: Notes of the Tool Design Roundtables at GDC 2024
What topics did we discuss, and what solutions did the room bring up, at the Tool Design Roundtables at GDC 2024?
Video: There is no such thing as a sensible default in tools UX
Why you should not rely on 'sensible defaults' for the user experience of your tools.
Notes of the Tool Design Roundtables at GDC 2023
What topics were brought up, and what did we discuss, for the Tool Design Roundtables at GDC 2023?